I know one issue with the elite graphic being shown on non-elite mobs. If you have an elite mob tooltip up then mouseover a non-elite the elitetexture never gets hidden. Your code only hides the texture when it's created in appendices() but it should hide everytime that's called as that function will decide if it needs to be shown again.if db.elite and not elitetexture thenelitetexture = TipTop:CreateTexture(nil, "OVERLAY")elitetexture:SetHeight(70)elitetexture:SetWidth(70)elitetexture:SetPoint("CENTER", TipTop, "TOPLEFT", 8, -18)end the code below will decide if this needs to be shownelitetexture:Hide()(Interface: TipTop | Bug: elite graphic not showing up)
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